pulsemcp scanned Safe content atomic mcp-remote

Unity-AI Bridge

Unity-MCP is an open-source bridge between Unity game environments and AI assistants, enabling AI-assisted game development, automated testing, scene analysis, and runtime debugging. It implements a minimal set of six commands that allow executing C# code, querying game objects, and retrieving results asynchronously—all while respecting Unity's single-threaded execution model. The server handles long-running operations through a log ID system that maintains context across thread boundaries, allowing AI assistants to continue interaction while waiting for results from resource-intensive operations like running tests or performing scene analysis.

Cognium trust score
32%
Tier
Scanned

Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately. Last scanned 2026-09-28.

Scan details: Circle-IR · 2026-09-28 · Appeal

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Metadata

Version
1.0.0
Skill type
atomic
Execution layer
mcp-remote
Category
other
Source
PulseMCP
Author type
human
Last scanned
2026-09-28
Updated
2026-09-28
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Use via MCP

MCP

Resolve Unity-AI Bridge from your agent

Streamable HTTP transport at https://api.skillsregistry.net/mcp. No auth for read tools. Discovery: .well-known/mcp.json.

One command in your shell — Claude Code wires it up and verifies the connection. Run /mcp in any session to confirm.

claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
Swap --scope user for --scope project to commit it to .mcp.json.

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