pulsemcp verified Safe content atomic mcp-remote

Unity Info Bridge

Runtime inspection toolkit for Unity games consisting of an external Python MCP server and an in-game bridge plugin. Connects to running Unity games via TCP with auto-discovery across ports 16001-16100, providing tools for scene hierarchy traversal, GameObject and component inspection, text element discovery, field search, and runtime snapshots. Supports BepInEx and MelonLoader for both Mono and IL2CPP targets, designed for game modding and localization workflows.

Cognium trust score
94%
Tier
Verified

Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately. Last scanned 2026-09-19.

Scan details: Circle-IR · 2026-09-19 · Appeal

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Metadata

Version
1.0.0
Skill type
atomic
Execution layer
mcp-remote
Category
search
Source
PulseMCP
Author type
human
Last scanned
2026-09-19
Updated
2026-09-19
View source Find related skills

Use via MCP

MCP

Resolve Unity Info Bridge from your agent

Streamable HTTP transport at https://api.skillsregistry.net/mcp. No auth for read tools. Discovery: .well-known/mcp.json.

One command in your shell — Claude Code wires it up and verifies the connection. Run /mcp in any session to confirm.

claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
Swap --scope user for --scope project to commit it to .mcp.json.

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