Unreal Engine Remote Execution
MCP-Unreal-Server provides a bridge between AI assistants and Unreal Engine, enabling remote execution of Python commands within the engine environment. Built on the Unreal Engine's remote execution protocol, it establishes both UDP-based discovery of Unreal instances and TCP-based command connections, allowing AI tools to interact with and control Unreal Engine programmatically. The server handles service discovery, connection management, and command execution, making it valuable for game development workflows, automated testing, and AI-assisted content creation in Unreal Engine projects.
Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately. Last scanned 2026-09-19.
Scan details: Circle-IR · 2026-09-19 · Appeal
View full trust & usage report →Metadata
- Version
- 1.0.0
- Skill type
- atomic
- Execution layer
- mcp-remote
- Category
- other
- Source
- PulseMCP
- Repository
- github.com/radial-hks/mcp-unreal-server
- Author type
- human
- Last scanned
- 2026-09-19
- Updated
- 2026-09-19
Use via MCP
Resolve Unreal Engine Remote Execution from your agent
Streamable HTTP transport at https://api.skillsregistry.net/mcp. No auth for read tools. Discovery: .well-known/mcp.json.
One command in your shell — Claude Code wires it up and verifies the connection. Run /mcp in any session to confirm.
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp --scope user for --scope project to commit it to .mcp.json.