Godot Documentation
Built by Yusuke Nakada using Deno and TypeScript, this server provides direct access to the complete Godot game engine documentation through three core tools: search across all documentation for classes, tutorials, and guides; retrieve full content from specific documentation pages; and get detailed information about specific Godot classes. It fetches content directly from docs.godotengine.org, processes HTML using Mozilla's Readability library, and converts it to clean Markdown format for easy consumption. The implementation is particularly valuable for game developers working with Godot who need quick access to API references, class documentation, and tutorials without leaving their development workflow.
Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately. Last scanned 2026-09-19.
Scan details: Circle-IR · 2026-09-19 · Appeal
View full trust & usage report →Metadata
- Version
- 1.0.0
- Skill type
- atomic
- Execution layer
- mcp-remote
- Category
- search
- Source
- PulseMCP
- Repository
- github.com/nuskey8/godot-docs-mcp
- Author type
- human
- Last scanned
- 2026-09-19
- Updated
- 2026-09-19
Use via MCP
Resolve Godot Documentation from your agent
Streamable HTTP transport at https://api.skillsregistry.net/mcp. No auth for read tools. Discovery: .well-known/mcp.json.
One command in your shell — Claude Code wires it up and verifies the connection. Run /mcp in any session to confirm.
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp --scope user for --scope project to commit it to .mcp.json.