A pure C# implementation of an MCP server for Unity that enables direct control over Unity Editor and runtime applications. Built for Unity 2021.3+ with 80 built-in editor tools covering scene management, GameObject operations, asset management, and build processes. Supports custom tool development with automatic parameter expansion for Unity geometry types like Vector3, Bounds, and Ray. Works in both editor-time scripting automation and runtime game control scenarios. Multi-language documentation available in English, Chinese, Japanese, and Korean.
Cognium trust score
100%
Tier
Verified
Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately.
Last scanned 2026-09-19.
Returns 7 tools: search_skills, get_skill, list_leaderboard, get_trust_breakdown, resolve_composition, plus the ChatGPT-connector search and fetch. Every tool is annotated read-only.
Resolve this skill directly via MCP tools/call get_skill.