pulsemcp verified Safe content atomic mcp-remote

Kenji Game Engine

Kenji Engine MCP server that provides AI assistants with access to a modern TypeScript game engine featuring Entity Component System architecture, 2D Canvas rendering, pixel art generation, and itch.io deployment capabilities. Built by moikas-code, the implementation includes comprehensive game development tools through MCP integration: project scaffolding and management, asset generation for classic games like Pong and Breakout, build system automation, and Butler-based deployment pipelines for web games. The server integrates with a terminal-based visual editor using OpenTUI, supports real-time game preview and debugging, and includes pre-built systems for collision detection, input handling, audio management, and UI components, making it valuable for developers who want conversational assistance with rapid game prototyping, asset creation, and deployment workflows for browser-based arcade games.

Cognium trust score
85%
Tier
Verified

Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately. Last scanned 2026-09-19.

Scan details: Circle-IR · 2026-09-19 · Appeal

View full trust & usage report →

Metadata

Version
1.0.0
Skill type
atomic
Execution layer
mcp-remote
Category
devops-ci
Source
PulseMCP
Author type
human
Last scanned
2026-09-19
Updated
2026-09-19
View source Find related skills

Use via MCP

MCP

Resolve Kenji Game Engine from your agent

Streamable HTTP transport at https://api.skillsregistry.net/mcp. No auth for read tools. Discovery: .well-known/mcp.json.

One command in your shell — Claude Code wires it up and verifies the connection. Run /mcp in any session to confirm.

claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
Swap --scope user for --scope project to commit it to .mcp.json.

Search SkillsRegistry