pulsemcp Safe content atomic mcp-remote

Game Thinking

Game Thinking MCP Server provides a structured tool for dynamic and iterative game design problem-solving, enabling developers to adjust game mechanics, explore alternative gameplay scenarios, and build cohesive game designs through a sequential thinking process. Built with TypeScript and integrating Three.js game engine capabilities, it supports iterative game concept development with flexible branching and revision strategies.

Cognium trust score
50%
Tier
Unverified

Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately.

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Metadata

Version
1.0.0
Skill type
atomic
Execution layer
mcp-remote
Category
other
Source
PulseMCP
Author type
human
Updated
2026-04-25
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MCP

Resolve Game Thinking from your agent

Streamable HTTP transport at https://api.skillsregistry.net/mcp. No auth for read tools. Discovery: .well-known/mcp.json.

One command in your shell — Claude Code wires it up and verifies the connection. Run /mcp in any session to confirm.

claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
Swap --scope user for --scope project to commit it to .mcp.json.

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