Advanced Unity MCP
This Unity Editor package provides an advanced integration bridge that allows MCP clients like Claude Desktop, Cursor, GitHub Copilot, and Windsurf to connect directly to Unity Editor instances for AI-assisted game development workflows. Built by Code Maestro AI as a Unity package (version 1.0.5) compatible with Unity 2020.3+, it includes a compiled editor DLL, custom UI assets with client logos and status indicators, and the Archivo font family for consistent branding. The implementation enables AI agents to interact with Unity projects through the Model Context Protocol, making it valuable for developers who want to leverage AI assistance for Unity scripting, scene management, asset organization, and other game development tasks while working directly within their Unity environment.
Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately. Last scanned 2026-09-19.
Scan details: Circle-IR · 2026-09-19 · Appeal
View full trust & usage report →Metadata
- Version
- 1.0.0
- Skill type
- atomic
- Execution layer
- mcp-remote
- Category
- version-control
- Source
- PulseMCP
- Repository
- github.com/codemaestroai/advanced-unity-mcp
- Author type
- human
- Last scanned
- 2026-09-19
- Updated
- 2026-09-19
Use via MCP
Resolve Advanced Unity MCP from your agent
Streamable HTTP transport at https://api.skillsregistry.net/mcp. No auth for read tools. Discovery: .well-known/mcp.json.
One command in your shell — Claude Code wires it up and verifies the connection. Run /mcp in any session to confirm.
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp --scope user for --scope project to commit it to .mcp.json.