Blender 3D Modeling
Blender MCP Server provides direct access to Blender's 3D modeling and rendering capabilities through a comprehensive set of tools for file management, object creation and manipulation, and export functionality. Built with FastMCP and integrating bpy (Blender Python API), mathutils for vector operations, and Open3D for point cloud processing, it enables programmatic control of Blender scenes including loading/saving .blend files, creating and positioning primitive objects, applying transformations, calculating distances between objects, and exporting to glTF/GLB formats with optional point cloud conversion. The implementation includes detailed logging and error handling, making it valuable for automated 3D content generation, batch processing of 3D assets, procedural modeling workflows, and AI-assisted 3D design tasks.
Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately.
View full trust & usage report →Metadata
- Version
- 1.0.0
- Skill type
- atomic
- Execution layer
- mcp-remote
- Category
- ai-ml
- Source
- PulseMCP
- Author type
- human
- Updated
- 2026-04-25
Use via MCP
Resolve Blender 3D Modeling from your agent
Streamable HTTP transport at https://api.skillsregistry.net/mcp. No auth for read tools. Discovery: .well-known/mcp.json.
One command in your shell — Claude Code wires it up and verifies the connection. Run /mcp in any session to confirm.
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp --scope user for --scope project to commit it to .mcp.json.