Frida Game Hacking
Bridges Frida dynamic instrumentation toolkit with MCP for game memory manipulation and code analysis. Offers comprehensive memory operations including value scanning with type support, Array of Bytes pattern matching that survives game updates, and read/write capabilities. Features function hooking with JavaScript callbacks for intercepting and modifying function behavior, process management for enumeration and attachment, and debugging tools including breakpoints and register access. Supports Windows, Linux, macOS, Android, and iOS. Designed for game trainers, security research, reverse engineering, and malware analysis in controlled environments.
Composite of vulnerability cleanliness, spec conformance, provenance, stability, and usage signals — scanned and weighted by Cognium. Human and agent signals are tracked separately. Last scanned 2026-09-02.
Scan details: Circle-IR · 2026-09-02 · Appeal
View full trust & usage report →Metadata
- Version
- 1.0.0
- Skill type
- atomic
- Execution layer
- mcp-remote
- Category
- security
- Source
- PulseMCP
- Author type
- human
- Last scanned
- 2026-09-02
- Updated
- 2026-09-02
Use via MCP
Resolve Frida Game Hacking from your agent
Streamable HTTP transport at https://api.skillsregistry.net/mcp. No auth for read tools. Discovery: .well-known/mcp.json.
One command in your shell — Claude Code wires it up and verifies the connection. Run /mcp in any session to confirm.
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp --scope user for --scope project to commit it to .mcp.json.