# mamulengo

> mamulengo — zednaked-mamulengo. Use this tool when you need to create and manage 2D skeletal animations for games, solving challenges related to character animation and rigging. It provides an editor, server, and file format (.boneco) to streamline animation workflows, with compatibility with Spine 4.3 projects and integration with Godot and web platforms. Ideal for game developers and animators seeking efficient and flexible animation solutions.

Canonical page: https://skillsregistry.net/skills/zednaked-mamulengo  
JSON: https://api.skillsregistry.net/v1/skills/zednaked-mamulengo

## Description

2D skeletal animation for games, run by people and Claude Code together: editor with an MCP server, the .boneco format, and a clean-room C++ core for Godot (module and GDExtension) and the web. Opens and writes Spine 4.3 projects.

## Trust

- **Trust score (0–1):** 0.50
- **Verification tier:** unverified

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** container
- **Runtime environment:** vm
- **License:** MIT
- **Updated:** 2026-11-07

## Source

- **Source listing:** [GitHub](https://github.com/zednaked/mamulengo)

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "zednaked-mamulengo"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/zednaked-mamulengo` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/zednaked-mamulengo/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
