# Vespera-Engine

> Vespera-Engine — timingplanet-vespera-engine. Use this tool when you need to build and manage high-performance games on Windows x64 with Direct3D 12, leveraging native C++20 and C# gameplay scripting. It solves problems related to game development, project automation, and UI management, providing a comprehensive engine and editor interface. Ideal for game developers requiring a robust and customizable platform with git integration for version control.

Canonical page: https://skillsregistry.net/skills/timingplanet-vespera-engine  
JSON: https://api.skillsregistry.net/v1/skills/timingplanet-vespera-engine

## Description

A native C++20 game engine & editor. Production baseline features Windows x64 + Direct3D 12 with custom C# scripting and RmlUi. Includes experimental Vulkan support for cross-platform Linux validation.

## Trust

- **Trust score (0–1):** 0.70
- **Verification tier:** verified
- **Last scanned:** 2026-09-28

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** container
- **Runtime environment:** vm
- **Updated:** 2026-09-28

## Source

- **Source listing:** [GitHub](https://github.com/timingplanet/Vespera-Engine)

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "timingplanet-vespera-engine"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/timingplanet-vespera-engine` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/timingplanet-vespera-engine/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
