# framesmith

> framesmith — robdavenport-framesmith. Use this tool when you need to create and edit fighting game characters in a flexible and engine-agnostic way, solving the problem of compatibility and workflow inefficiencies in game development. It takes in JSON data and user input, and outputs formatted character data through export adapters, with integration to git for version control. Ideal for game developers and designers working on fighting games, it streamlines the character authoring process.

Canonical page: https://skillsregistry.net/skills/robdavenport-framesmith  
JSON: https://api.skillsregistry.net/v1/skills/robdavenport-framesmith

## Description

Engine-agnostic fighting game character authoring tool: JSON-on-disk project format, frame/state editing, export adapters, plus an MCP server (SvelteKit + Tauri + Rust).

## Trust

- **Trust score (0–1):** 0.98
- **Verification tier:** verified
- **Last scanned:** 2026-09-28

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** container
- **Runtime environment:** vm
- **Updated:** 2026-09-28

## Source

- **Source listing:** [GitHub](https://github.com/RobDavenport/framesmith)

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "robdavenport-framesmith"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/robdavenport-framesmith` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/robdavenport-framesmith/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
