# Godot Peek

> Use this tool when you need to debug and monitor your Godot game engine in real-time, solving issues with scene execution, log monitoring, and stack trace analysis. It provides a WebSocket-based interface for game control, allowing for seamless interaction between the game engine and debugging capabilities. Ideal for game developers seeking efficient troubleshooting and optimization of their Godot projects.

Canonical page: https://skillsregistry.net/skills/prajnaavidya-godot-peek  
JSON: https://api.skillsregistry.net/v1/skills/prajnaavidya-godot-peek

## Description

Bridges Godot game engine with real-time debugging capabilities including scene execution, log monitoring, stack trace analysis, and game control through WebSocket communication.

## Trust

- **Trust score (0–1):** 0.93
- **Verification tier:** verified
- **Last scanned:** 2026-09-19

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** mcp-remote
- **Runtime environment:** api
- **Category:** monitoring
- **Updated:** 2026-09-19

## Source

- **Source listing:** [PulseMCP](https://www.pulsemcp.com/servers/prajnaavidya-godot-peek)
- **Repository:** <https://github.com/prajnaavidya/godot-peek-mcp>

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "prajnaavidya-godot-peek"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/prajnaavidya-godot-peek` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/prajnaavidya-godot-peek/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
