# 16bits-audio-mcp

> 16bits-audio-mcp — matuyuhi-16bits-audio-mcp. Use this tool when you need to generate high-quality game audio, such as background music, sound effects, and jingles, in 16-bit WAV format. It solves the problem of creating engaging audio assets for games with a lightweight, dependency-free solution. The tool takes input through a MCP server interface and outputs 16-bit WAV files, making it ideal for game development contexts where custom audio is required.

Canonical page: https://skillsregistry.net/skills/matuyuhi-16bits-audio-mcp  
JSON: https://api.skillsregistry.net/v1/skills/matuyuhi-16bits-audio-mcp

## Description

MCP server for game audio generation — BGM, SE, jingles as 16-bit WAV. Zero dependencies, pure Zig.

## Trust

- **Trust score (0–1):** 0.50
- **Verification tier:** unverified

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** container
- **Runtime environment:** vm
- **Category:** media
- **Updated:** 2026-09-20

## Source

- **Source listing:** [GitHub](https://github.com/Matuyuhi/16bits-audio-mcp)

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "matuyuhi-16bits-audio-mcp"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/matuyuhi-16bits-audio-mcp` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/matuyuhi-16bits-audio-mcp/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
