# UE Audio MCP

> Use this tool when you need to streamline game audio creation in Unreal Engine 5.7, solving challenges of complex sound design and implementation. It integrates Wwise, MetaSounds, and Blueprint to generate DSP graphs, sound systems, and trigger logic, accepting audio assets and parameters as inputs and producing optimized audio implementations as outputs. Ideal for game developers seeking to enhance audio quality and efficiency in their projects.

Canonical page: https://skillsregistry.net/skills/koshimazaki-ue-audio-mcp  
JSON: https://api.skillsregistry.net/v1/skills/koshimazaki-ue-audio-mcp

## Description

Enables AI-powered game audio creation for Unreal Engine 5.7, integrating Wwise, MetaSounds, and Blueprint through MCP tools to generate DSP graphs, sound systems, and trigger logic.

## Trust

- **Trust score (0–1):** 0.65
- **Verification tier:** scanned
- **Last scanned:** 2026-08-31

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** mcp-remote
- **Runtime environment:** api
- **Category:** media
- **Updated:** 2026-08-31

## Source

- **Source listing:** [Glama](https://glama.ai/mcp/servers/nlzi2pnjsv)
- **Repository:** <https://github.com/koshimazaki/UE-AUDIO-MCP>

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "koshimazaki-ue-audio-mcp"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/koshimazaki-ue-audio-mcp` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/koshimazaki-ue-audio-mcp/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
