# dsh-unity-debug-bridge

> dsh-unity-debug-bridge — goesbyhc-dsh-unity-debug-bridge. Use this tool when you need to debug Unity Editor managed code, as it provides a debugging bridge with capabilities such as attaching, setting breakpoints, stepping, and inspecting call stacks. It supports read-only evaluation and integrates with the MCP server for seamless debugging. Ideal for Unity developers troubleshooting managed code issues in the Editor.

Canonical page: https://skillsregistry.net/skills/goesbyhc-dsh-unity-debug-bridge  
JSON: https://api.skillsregistry.net/v1/skills/goesbyhc-dsh-unity-debug-bridge

## Description

MCP server for debugging Unity Editor managed code, supporting attach, breakpoints, stepping, call stack inspection, and read-only evaluation.

## Trust

- **Trust score (0–1):** 0.66
- **Verification tier:** scanned
- **Last scanned:** 2026-08-28

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** mcp-remote
- **Runtime environment:** api
- **Category:** other
- **Updated:** 2026-08-28

## Source

- **Source listing:** [Glama](https://glama.ai/mcp/servers/qrfszmhjsa)
- **Repository:** <https://github.com/goesByhc/dsh-unity-debug-bridge>

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "goesbyhc-dsh-unity-debug-bridge"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/goesbyhc-dsh-unity-debug-bridge` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/goesbyhc-dsh-unity-debug-bridge/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
