# unity-mcp

> Use this tool when you need to automate Unity Editor tasks, simulate user input, and execute custom code on a MCP server. It solves problems related to play mode automation, screenshot capture, and resource management, streamlining workflows for Unity developers. With inputs such as execute_code and prompts/resources, and outputs like automated screenshots, it provides a powerful interface for automating Unity Editor tasks.

Canonical page: https://skillsregistry.net/skills/funseaai-unity-mcp  
JSON: https://api.skillsregistry.net/v1/skills/funseaai-unity-mcp

## Description

The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.

## Trust

- **Trust score (0–1):** 0.94
- **Verification tier:** verified
- **Last scanned:** 2026-09-28

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** container
- **Runtime environment:** vm
- **Category:** ai-ml
- **Updated:** 2026-09-28

## Source

- **Source listing:** [GitHub](https://github.com/FunseaAI/unity-mcp)

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "funseaai-unity-mcp"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/funseaai-unity-mcp` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/funseaai-unity-mcp/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
