# mcp-bizhawk

> Use this tool when you need to automate or script interactions with various game consoles and systems, such as NES, SNES, and N64, through a unified Lua interface. It solves problems related to memory manipulation, input simulation, and state management across multiple emulated systems. The tool accepts Lua scripts as input and provides outputs such as memory reads/writes, joypad input, and screenshot data.

Canonical page: https://skillsregistry.net/skills/dmang-dev-mcp-bizhawk  
JSON: https://api.skillsregistry.net/v1/skills/dmang-dev-mcp-bizhawk

## Description

MCP server for BizHawk, the multi-system emulator. Drive NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn and more through one Lua bridge — memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state.

## Trust

- **Trust score (0–1):** 0.95
- **Verification tier:** verified
- **Last scanned:** 2026-09-19

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** mcp-remote
- **Runtime environment:** api
- **Category:** other
- **Updated:** 2026-09-19

## Source

- **Source listing:** [Glama](https://glama.ai/mcp/servers/igddve8klv)
- **Repository:** <https://github.com/dmang-dev/mcp-bizhawk>

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "dmang-dev-mcp-bizhawk"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/dmang-dev-mcp-bizhawk` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/dmang-dev-mcp-bizhawk/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
