# VibeTide Levels

> Use this tool when you need to quickly design and edit levels for VibeTide, solving problems like tedious level creation and sharing. It takes in shared links, tile edits, and metadata as inputs, and outputs ready-to-play levels with shareable visuals. Ideal for game developers and designers who want to streamline their level creation process and collaborate with others.

Canonical page: https://skillsregistry.net/skills/banjtheman-vibe-tide-mcp  
JSON: https://api.skillsregistry.net/v1/skills/banjtheman-vibe-tide-mcp

## Description

Design, edit, and preview VibeTide levels in seconds. Import from shared links, tweak tiles and metadata, or regenerate full layouts to your specs. Export ready-to-play levels with shareable visuals.

## Trust

- **Trust score (0–1):** 0.60
- **Verification tier:** scanned
- **Last scanned:** 2026-09-19

## Facts

- **Version:** 1.0.0
- **Skill type:** atomic
- **Execution layer:** container
- **Runtime environment:** vm
- **Category:** other
- **Updated:** 2026-09-19

## Source

- **Source listing:** [Smithery](https://smithery.ai/server/banjtheman/vibe_tide_mcp)
- **Repository:** <https://github.com/banjtheman/vibe_tide_mcp>

## Use it

Resolve this record through the SkillsRegistry MCP server (no auth, read-only):

```
claude mcp add --transport http --scope user skillsregistry https://api.skillsregistry.net/mcp
```

```json
{
  "jsonrpc": "2.0",
  "id": 1,
  "method": "tools/call",
  "params": {
    "name": "get_skill",
    "arguments": {
      "slug": "banjtheman-vibe-tide-mcp"
    }
  }
}
```

REST: `GET https://api.skillsregistry.net/v1/skills/banjtheman-vibe-tide-mcp` · pull for local use: `GET https://api.skillsregistry.net/v1/skills/banjtheman-vibe-tide-mcp/pull`

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SkillsRegistry indexes agent skills from public registries and GitHub. Skills we have analysed are scanned with Circle-IR and scored on six dimensions; each listing states its scan coverage. More: https://skillsregistry.net/llms.txt
